, including all inherited members.
| add(const GLC_3DViewInstance &, GLuint shaderID=0) | GLC_3DViewCollection | |
| bindShader(GLuint) | GLC_3DViewCollection | |
| bindSpacePartitioning(GLC_SpacePartitioning *) | GLC_3DViewCollection | |
| boundingBox(bool allObject=false) | GLC_3DViewCollection | |
| changeShadingGroup(GLC_uint, GLuint) | GLC_3DViewCollection | |
| clear(void) | GLC_3DViewCollection | |
| contains(GLC_uint key) const | GLC_3DViewCollection | [inline] |
| drawableObjectsSize() const | GLC_3DViewCollection | |
| GLC_3DViewCollection() | GLC_3DViewCollection | |
| glDraw(GLuint, glc::RenderFlag) | GLC_3DViewCollection | [private] |
| glDrawInstancesOf(PointerViewInstanceHash *, glc::RenderFlag) | GLC_3DViewCollection | [inline, private] |
| hideAll() | GLC_3DViewCollection | |
| instanceHandle(GLC_uint Key) | GLC_3DViewCollection | |
| instanceNamesFromShadingGroup(GLuint) const | GLC_3DViewCollection | |
| instancesHandle() | GLC_3DViewCollection | |
| isEmpty() const | GLC_3DViewCollection | [inline] |
| isInAShadingGroup(GLC_uint key) const | GLC_3DViewCollection | [inline] |
| isSelected(GLC_uint key) const | GLC_3DViewCollection | [inline] |
| m_3DViewInstanceHash | GLC_3DViewCollection | [private] |
| m_IsInShowSate | GLC_3DViewCollection | [private] |
| m_MainInstances | GLC_3DViewCollection | [private] |
| m_pSpacePartitioning | GLC_3DViewCollection | [private] |
| m_pViewport | GLC_3DViewCollection | [private] |
| m_SelectedInstances | GLC_3DViewCollection | [private] |
| m_ShadedPointerViewInstanceHash | GLC_3DViewCollection | [private] |
| m_ShaderGroup | GLC_3DViewCollection | [private] |
| m_UseLod | GLC_3DViewCollection | [private] |
| m_UseSpacePartitioning | GLC_3DViewCollection | [private] |
| numberOfUsedShadingGroup() const | GLC_3DViewCollection | |
| remove(GLC_uint Key) | GLC_3DViewCollection | |
| render(GLuint, glc::RenderFlag) | GLC_3DViewCollection | |
| renderShaderGroup(glc::RenderFlag) | GLC_3DViewCollection | |
| select(GLC_uint, bool primitive=false) | GLC_3DViewCollection | |
| selectAll(bool allShowState=false) | GLC_3DViewCollection | |
| selection() | GLC_3DViewCollection | [inline] |
| selectionSize(void) const | GLC_3DViewCollection | [inline] |
| setAttachedViewport(GLC_Viewport *pViewport) | GLC_3DViewCollection | [inline] |
| setLodUsage(const bool usage, GLC_Viewport *pView) | GLC_3DViewCollection | [inline] |
| setPolygonModeForAll(GLenum, GLenum) | GLC_3DViewCollection | |
| setSpacePartitionningUsage(bool use) | GLC_3DViewCollection | [inline] |
| setVisibility(const GLC_uint, const bool) | GLC_3DViewCollection | |
| shadingGroup(GLC_uint key) const | GLC_3DViewCollection | [inline] |
| showAll() | GLC_3DViewCollection | |
| showState() const | GLC_3DViewCollection | [inline] |
| size(void) const | GLC_3DViewCollection | [inline] |
| spacePartitioningHandle() | GLC_3DViewCollection | [inline] |
| spacePartitioningIsUsed() const | GLC_3DViewCollection | [inline] |
| swapShowState() | GLC_3DViewCollection | [inline] |
| unBindAllShader() | GLC_3DViewCollection | |
| unBindShader(GLuint) | GLC_3DViewCollection | |
| unbindSpacePartitioning() | GLC_3DViewCollection | |
| unselect(GLC_uint) | GLC_3DViewCollection | |
| unselectAll() | GLC_3DViewCollection | |
| updateInstanceViewableState(GLC_Matrix4x4 *pMatrix=NULL) | GLC_3DViewCollection | |
| updateInstanceViewableState(const GLC_Frustum &) | GLC_3DViewCollection | |
| viewableInstancesHandle() | GLC_3DViewCollection | |
| visibleInstancesHandle() | GLC_3DViewCollection | |
| ~GLC_3DViewCollection() | GLC_3DViewCollection | [virtual] |