| clear() | GLC_3dsToWorld | [private] |
| create3DRep(Lib3dsMesh *) | GLC_3dsToWorld | [private] |
| createMeshes(GLC_StructOccurence *, Lib3dsNode *) | GLC_3dsToWorld | [private] |
| CreateWorldFrom3ds(QFile &file) | GLC_3dsToWorld | |
| currentQuantum(int) | GLC_3dsToWorld | [signal] |
| GLC_3dsToWorld() | GLC_3dsToWorld | |
| listOfAttachedFileName() const | GLC_3dsToWorld | [inline] |
| loadMaterial(Lib3dsMaterial *) | GLC_3dsToWorld | [private] |
| m_CurrentMeshNumber | GLC_3dsToWorld | [private] |
| m_CurrentQuantumValue | GLC_3dsToWorld | [private] |
| m_FileName | GLC_3dsToWorld | [private] |
| m_InitQuantumValue | GLC_3dsToWorld | [private] |
| m_ListOfAttachedFileName | GLC_3dsToWorld | [private] |
| m_LoadedMeshes | GLC_3dsToWorld | [private] |
| m_Materials | GLC_3dsToWorld | [private] |
| m_NextMaterialIndex | GLC_3dsToWorld | [private] |
| m_NumberOfMeshes | GLC_3dsToWorld | [private] |
| m_pCurrentMesh | GLC_3dsToWorld | [private] |
| m_pLib3dsFile | GLC_3dsToWorld | [private] |
| m_PreviousQuantumValue | GLC_3dsToWorld | [private] |
| m_pWorld | GLC_3dsToWorld | [private] |
| ~GLC_3dsToWorld() | GLC_3dsToWorld | [virtual] |