, including all inherited members.
| addColors(const GLfloatVector &colors) | GLC_ExtendedMesh | [inline] |
| addMaterial(GLC_Material *) | GLC_VboGeom | |
| addNormals(const GLfloatVector &normals) | GLC_ExtendedMesh | [inline] |
| addTexels(const GLfloatVector &texels) | GLC_ExtendedMesh | [inline] |
| addTriangles(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_ExtendedMesh | |
| addTrianglesFan(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_ExtendedMesh | |
| addTrianglesStrip(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_ExtendedMesh | |
| addVertices(const GLfloatVector &vertices) | GLC_ExtendedMesh | [inline] |
| boundingBox(void) | GLC_ExtendedMesh | [virtual] |
| boundingBoxIsValid() const | GLC_VboGeom | [inline] |
| clone() const | GLC_ExtendedMesh | [virtual] |
| ColorPearVertexIsAcivated() const | GLC_ExtendedMesh | [inline] |
| colorPerVertex(const bool colorPerVertex) | GLC_VboGeom | [inline] |
| containsFans(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| containsLod(int lod) const | GLC_ExtendedMesh | [inline] |
| containsMaterial(const GLC_uint key) const | GLC_VboGeom | [inline] |
| containsStrips(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| containsTriangles(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| createVbos() | GLC_ExtendedMesh | [private] |
| finished() | GLC_ExtendedMesh | |
| finishNonVbo() | GLC_ExtendedMesh | [private] |
| finishVbo() | GLC_ExtendedMesh | [private] |
| firstMaterial(void) const | GLC_VboGeom | [inline] |
| getFansIndex(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| getLodAccuracy(int lod) const | GLC_ExtendedMesh | [inline] |
| getStripsIndex(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| getTrianglesIndex(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| GLC_ExtendedMesh() | GLC_ExtendedMesh | |
| GLC_ExtendedMesh(const GLC_ExtendedMesh &) | GLC_ExtendedMesh | |
| GLC_VboGeom(const QString &, const bool) | GLC_VboGeom | |
| GLC_VboGeom(const GLC_VboGeom &) | GLC_VboGeom | |
| glDraw(bool transparent=false) | GLC_ExtendedMesh | [private, virtual] |
| glExecute(bool, bool transparent=false) | GLC_ExtendedMesh | [virtual] |
| glLoadTexture(void) | GLC_VboGeom | [virtual] |
| glPropGeom(bool) | GLC_VboGeom | [protected, virtual] |
| hasTransparentMaterials() const | GLC_VboGeom | [inline] |
| id() const | GLC_VboGeom | [inline] |
| isTransparent() const | GLC_VboGeom | [inline] |
| isValid(void) const | GLC_VboGeom | [inline] |
| lodContainsMaterial(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | [inline] |
| m_ColorPearVertex | GLC_ExtendedMesh | [private] |
| m_CurrentLod | GLC_ExtendedMesh | [private] |
| m_DefaultMaterialId | GLC_ExtendedMesh | [private] |
| m_ExtendedGeomEngine | GLC_ExtendedMesh | [private] |
| m_GeometryIsValid | GLC_VboGeom | [protected] |
| m_IsSelected | GLC_ExtendedMesh | [private] |
| m_MaterialHash | GLC_VboGeom | [protected] |
| m_MaterialHashMap | GLC_VboGeom | [protected] |
| m_NumberOfFaces | GLC_ExtendedMesh | [private] |
| m_NumberOfNormals | GLC_ExtendedMesh | [private] |
| m_NumberOfVertice | GLC_ExtendedMesh | [private] |
| m_pBoundingBox | GLC_VboGeom | [protected] |
| m_PrimitiveGroups | GLC_ExtendedMesh | [private] |
| m_UseColorPerVertex | GLC_VboGeom | [protected] |
| material(const GLC_uint key) | GLC_VboGeom | [inline] |
| materialIds() const | GLC_VboGeom | [inline] |
| materialIndex(const GLC_Material &mat) const | GLC_VboGeom | |
| materialSet() const | GLC_VboGeom | [inline] |
| name() const | GLC_VboGeom | [inline] |
| normalVector() const | GLC_ExtendedMesh | [inline] |
| numberOfFaces() const | GLC_ExtendedMesh | [virtual] |
| numberOfFans(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| numberOfLod() | GLC_ExtendedMesh | [inline] |
| numberOfMaterials() const | GLC_VboGeom | [inline] |
| numberOfNormals() const | GLC_ExtendedMesh | [inline] |
| numberOfStrips(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| numberOfTriangles(int lod, GLC_uint materialId) const | GLC_ExtendedMesh | |
| numberOfVertex() const | GLC_ExtendedMesh | [virtual] |
| positionVector() const | GLC_ExtendedMesh | [inline] |
| PrimitiveGroups typedef | GLC_ExtendedMesh | |
| PrimitiveGroupsHash typedef | GLC_ExtendedMesh | |
| replaceMasterMaterial(GLC_Material *) | GLC_VboGeom | |
| reverseNormals() | GLC_ExtendedMesh | [virtual] |
| setColorPearVertex(bool flag) | GLC_ExtendedMesh | [inline] |
| setCurrentLod(const int) | GLC_ExtendedMesh | [virtual] |
| setCurrentMaterial(GLC_Material *, const int, double) | GLC_ExtendedMesh | [private] |
| setId(const GLC_uint id) | GLC_VboGeom | [inline] |
| setName(const QString name) | GLC_VboGeom | [inline] |
| texelVector() const | GLC_ExtendedMesh | [inline] |
| typeIsWire() const | GLC_VboGeom | [inline] |
| updateTransparentMaterialNumber() | GLC_VboGeom | |
| usedColorPerVertex() const | GLC_VboGeom | [inline] |
| ~GLC_ExtendedMesh() | GLC_ExtendedMesh | [virtual] |
| ~GLC_VboGeom() | GLC_VboGeom | [virtual] |