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GLC_MeshData Member List
This is the complete list of members for
GLC_MeshData
, including all inherited members.
appendLod
(double accuracy=0.0)
GLC_MeshData
[inline]
chunckID
()
GLC_MeshData
[static]
clear
()
GLC_MeshData
colorVector
() const
GLC_MeshData
colorVectorHandle
()
GLC_MeshData
[inline]
copyVboToClientSide
()
GLC_MeshData
createVBOs
()
GLC_MeshData
fillVbo
(GLC_MeshData::VboType vboType)
GLC_MeshData
finishLod
()
GLC_MeshData
finishVbo
()
GLC_MeshData
getLod
(int index) const
GLC_MeshData
[inline]
GLC_Color
enum value
GLC_MeshData
GLC_MeshData
()
GLC_MeshData
GLC_MeshData
(const GLC_MeshData &)
GLC_MeshData
GLC_Normal
enum value
GLC_MeshData
GLC_Texel
enum value
GLC_MeshData
GLC_Vertex
enum value
GLC_MeshData
indexVector
(const int i=0) const
GLC_MeshData
[inline]
indexVectorHandle
(const int i=0) const
GLC_MeshData
[inline]
indexVectorSize
(const int i=0) const
GLC_MeshData
[inline]
isEmpty
() const
GLC_MeshData
[inline]
lodCount
() const
GLC_MeshData
[inline]
m_ChunkId
GLC_MeshData
[private, static]
m_Colors
GLC_MeshData
[private]
m_ColorSize
GLC_MeshData
[private]
m_ColorVboId
GLC_MeshData
[private]
m_LodList
GLC_MeshData
[private]
m_Normals
GLC_MeshData
[private]
m_NormalVboId
GLC_MeshData
[private]
m_Positions
GLC_MeshData
[private]
m_PositionSize
GLC_MeshData
[private]
m_Texels
GLC_MeshData
[private]
m_TexelsSize
GLC_MeshData
[private]
m_TexelVboId
GLC_MeshData
[private]
m_VboId
GLC_MeshData
[private]
normalVector
() const
GLC_MeshData
normalVectorHandle
()
GLC_MeshData
[inline]
operator<<
(QDataStream &, const GLC_MeshData &)
GLC_MeshData
[friend]
operator=
(const GLC_MeshData &)
GLC_MeshData
operator>>
(QDataStream &, GLC_MeshData &)
GLC_MeshData
[friend]
positionVector
() const
GLC_MeshData
positionVectorHandle
()
GLC_MeshData
[inline]
releaseVboClientSide
(bool update=false)
GLC_MeshData
texelVector
() const
GLC_MeshData
texelVectorHandle
()
GLC_MeshData
[inline]
trianglesAdded
(int lod, int number)
GLC_MeshData
[inline]
trianglesCount
(int lod) const
GLC_MeshData
[inline]
useIBO
(bool use, const int currentLod=0)
GLC_MeshData
[inline]
useVBO
(bool, GLC_MeshData::VboType) const
GLC_MeshData
VboType
enum name
GLC_MeshData
~GLC_MeshData
()
GLC_MeshData
[virtual]
©2005-2011 Laurent Ribon