, including all inherited members.
| addColors(const GLfloatVector &colors) | GLC_Mesh | [inline] |
| addMaterial(GLC_Material *) | GLC_Geometry | |
| addNormals(const GLfloatVector &normals) | GLC_Mesh | [inline] |
| addTexels(const GLfloatVector &texels) | GLC_Mesh | [inline] |
| addTriangles(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_Mesh | |
| addTrianglesFan(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_Mesh | |
| addTrianglesStrip(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_Mesh | |
| addVertice(const GLfloatVector &vertices) | GLC_Mesh | [inline] |
| addVerticeGroup(const GLfloatVector &vector) | GLC_Geometry | [inline] |
| boundingBox(void) | GLC_Sphere | [virtual] |
| boundingBoxIsValid() const | GLC_Geometry | [inline] |
| chunckID() | GLC_Sphere | [static] |
| clear() | GLC_Mesh | [virtual] |
| clearMeshWireAndBoundingBox() | GLC_Mesh | |
| clearWireAndBoundingBox() | GLC_Geometry | [inline, protected] |
| clone() const | GLC_Sphere | [virtual] |
| ColorPearVertexIsAcivated() const | GLC_Mesh | [inline] |
| colorPerVertex(const bool colorPerVertex) | GLC_Geometry | [inline] |
| containsFans(int lod, GLC_uint materialId) const | GLC_Mesh | |
| containsLod(int lod) const | GLC_Mesh | [inline] |
| containsMaterial(const GLC_uint key) const | GLC_Geometry | [inline] |
| containsStrips(int lod, GLC_uint materialId) const | GLC_Mesh | |
| containsTriangles(int lod, GLC_uint materialId) const | GLC_Mesh | |
| copyVboToClientSide() | GLC_Mesh | [virtual] |
| createMesh() | GLC_Sphere | [private] |
| createMeshFromGivenLod(int lodIndex) | GLC_Mesh | |
| createMeshOfGivenLod(int lodIndex) | GLC_Mesh | |
| discretion(void) const | GLC_Sphere | [inline] |
| faceCount(int lod) const | GLC_Mesh | [virtual] |
| finish() | GLC_Mesh | |
| firstMaterial(void) const | GLC_Geometry | [inline] |
| getFansIndex(int lod, GLC_uint materialId) const | GLC_Mesh | |
| getLodAccuracy(int lod) const | GLC_Mesh | [inline] |
| getStripsIndex(int lod, GLC_uint materialId) const | GLC_Mesh | |
| getTrianglesIndex(int lod, GLC_uint materialId) const | GLC_Mesh | |
| GLC_Geometry(const QString &, const bool) | GLC_Geometry | |
| GLC_Geometry(const GLC_Geometry &) | GLC_Geometry | |
| GLC_Mesh() | GLC_Mesh | |
| GLC_Mesh(const GLC_Mesh &) | GLC_Mesh | |
| GLC_Sphere(double radius) | GLC_Sphere | |
| GLC_Sphere(const GLC_Sphere &sphere) | GLC_Sphere | |
| glDraw(const GLC_RenderProperties &) | GLC_Mesh | [protected, virtual] |
| glLoadTexture(void) | GLC_Geometry | [virtual] |
| glPropGeom(const GLC_RenderProperties &) | GLC_Geometry | [protected, virtual] |
| hasMaterial() const | GLC_Geometry | [inline] |
| hasTransparentMaterials() const | GLC_Geometry | [inline] |
| id() const | GLC_Geometry | [inline] |
| isEmpty() const | GLC_Mesh | [inline] |
| isTransparent() const | GLC_Geometry | [inline] |
| isValid(void) const | GLC_Geometry | [inline] |
| lineWidth() const | GLC_Geometry | [inline] |
| loadFromDataStream(QDataStream &, const MaterialHash &, const QHash< GLC_uint, GLC_uint > &) | GLC_Mesh | |
| lodContainsMaterial(int lod, GLC_uint materialId) const | GLC_Mesh | [inline] |
| lodCount() const | GLC_Mesh | [inline] |
| LodPrimitiveGroups typedef | GLC_Mesh | |
| m_ChunkId | GLC_Sphere | [private, static] |
| m_Discret | GLC_Sphere | [private] |
| m_GeometryIsValid | GLC_Geometry | [protected] |
| m_IsSelected | GLC_Geometry | [protected] |
| m_LineWidth | GLC_Geometry | [protected] |
| m_MaterialHash | GLC_Geometry | [protected] |
| m_pBoundingBox | GLC_Geometry | [protected] |
| m_PhiMax | GLC_Sphere | [private] |
| m_PhiMin | GLC_Sphere | [private] |
| m_Radius | GLC_Sphere | [private] |
| m_ThetaMax | GLC_Sphere | [private] |
| m_ThetaMin | GLC_Sphere | [private] |
| m_UseColorPerVertex | GLC_Geometry | [protected] |
| m_WireColor | GLC_Geometry | [protected] |
| m_WireData | GLC_Geometry | [protected] |
| material(const GLC_uint key) const | GLC_Geometry | [inline] |
| materialCount() const | GLC_Geometry | [inline] |
| materialIds() const | GLC_Geometry | [inline] |
| materialSet() const | GLC_Geometry | [inline] |
| name() const | GLC_Geometry | [inline] |
| nextPrimitiveLocalId() const | GLC_Mesh | [inline] |
| normalVector() const | GLC_Mesh | [inline] |
| numberOfFans(int lod, GLC_uint materialId) const | GLC_Mesh | |
| numberOfNormals() const | GLC_Mesh | [inline] |
| numberOfStrips(int lod, GLC_uint materialId) const | GLC_Mesh | |
| numberOfTriangles(int lod, GLC_uint materialId) const | GLC_Mesh | |
| operator=(const GLC_Mesh &) | GLC_Mesh | |
| GLC_Geometry::operator=(const GLC_Geometry &) | GLC_Geometry | |
| positionVector() const | GLC_Mesh | [inline] |
| PrimitiveGroupsHash typedef | GLC_Mesh | |
| radius(void) const | GLC_Sphere | [inline] |
| releaseVboClientSide(bool update) | GLC_Mesh | [virtual] |
| removeMaterial(GLC_uint) | GLC_Geometry | [protected] |
| render(const GLC_RenderProperties &) | GLC_Geometry | [virtual] |
| replaceMasterMaterial(GLC_Material *) | GLC_Mesh | [virtual] |
| replaceMaterial(const GLC_uint, GLC_Material *) | GLC_Mesh | |
| reverseNormals() | GLC_Mesh | [virtual] |
| saveToDataStream(QDataStream &) const | GLC_Mesh | |
| setColorPearVertex(bool flag) | GLC_Mesh | [inline] |
| setCurrentLod(const int) | GLC_Mesh | [virtual] |
| setDiscretion(int TargetDiscret) | GLC_Sphere | |
| setId(const GLC_uint id) | GLC_Geometry | [inline] |
| setLineWidth(GLfloat lineWidth) | GLC_Geometry | [inline] |
| setName(const QString name) | GLC_Geometry | [inline] |
| setNextPrimitiveLocalId(GLC_uint id) | GLC_Mesh | [inline] |
| setRadius(double Radius) | GLC_Sphere | |
| setWireColor(const QColor &color) | GLC_Mesh | [inline] |
| texelVector() const | GLC_Mesh | [inline] |
| transformVertice(const GLC_Matrix4x4 &matrix) | GLC_Mesh | |
| typeIsWire() const | GLC_Geometry | [inline] |
| updateTransparentMaterialNumber() | GLC_Geometry | |
| usedColorPerVertex() const | GLC_Geometry | [inline] |
| VertexCount() const | GLC_Mesh | [virtual] |
| wireColor() const | GLC_Mesh | [inline] |
| wireDataIsEmpty() const | GLC_Geometry | [inline] |
| wirePolylineCount() const | GLC_Geometry | [inline] |
| wirePolylineOffset(int index) const | GLC_Geometry | [inline] |
| wirePolylineSize(int index) const | GLC_Geometry | [inline] |
| wirePositionVector() const | GLC_Geometry | [inline] |
| ~GLC_Geometry() | GLC_Geometry | [virtual] |
| ~GLC_Mesh() | GLC_Mesh | [virtual] |
| ~GLC_Sphere() | GLC_Sphere | [virtual] |