| getX(void) const | GLC_Vector2d | [inline] |
| getY(void) const | GLC_Vector2d | [inline] |
| GLC_Vector2d() | GLC_Vector2d | [inline] |
| GLC_Vector2d(const double &dX, const double &dY) | GLC_Vector2d | [inline] |
| GLC_Vector2d(const GLC_Vector2d &Vect) | GLC_Vector2d | [inline] |
| GLC_Vector3d class | GLC_Vector2d | [friend] |
| GLC_Vector4d class | GLC_Vector2d | [friend] |
| isNull(void) const | GLC_Vector2d | [inline] |
| m_Vector | GLC_Vector2d | [private] |
| normalize() | GLC_Vector2d | [inline] |
| operator!=(const GLC_Vector2d &Vect) const | GLC_Vector2d | [inline] |
| operator*(const GLC_Vector2d &Vect) const | GLC_Vector2d | [inline] |
| operator*(double Scalaire) const | GLC_Vector2d | [inline] |
| operator+(const GLC_Vector2d &Vect) const | GLC_Vector2d | [inline] |
| operator+=(const GLC_Vector2d &Vect) | GLC_Vector2d | [inline] |
| operator-(const GLC_Vector2d &Vect) | GLC_Vector2d | [friend] |
| operator-(const GLC_Vector2d &Vect) const | GLC_Vector2d | [inline] |
| operator-=(const GLC_Vector2d &Vect) | GLC_Vector2d | [inline] |
| operator=(const GLC_Vector2d &Vect) | GLC_Vector2d | [inline] |
| operator=(const GLC_Vector2df &Vect) | GLC_Vector2d | [inline] |
| operator==(const GLC_Vector2d &Vect) const | GLC_Vector2d | [inline] |
| operator^(const GLC_Vector2d &Vect) const | GLC_Vector2d | [inline] |
| perp() const | GLC_Vector2d | [inline] |
| return_dVect(void) const | GLC_Vector2d | [inline] |
| setLength(double) | GLC_Vector2d | [inline] |
| setVect(const double &dX, const double &dY) | GLC_Vector2d | [inline] |
| setVect(const GLC_Vector2d &Vect) | GLC_Vector2d | [inline] |
| setX(const double &dX) | GLC_Vector2d | [inline] |
| setY(const double &dY) | GLC_Vector2d | [inline] |
| toString() const | GLC_Vector2d | [inline] |