00001 /**************************************************************************** 00002 00003 This file is part of the GLC-lib library. 00004 Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net) 00005 http://glc-lib.sourceforge.net 00006 00007 GLC-lib is free software; you can redistribute it and/or modify 00008 it under the terms of the GNU Lesser General Public License as published by 00009 the Free Software Foundation; either version 3 of the License, or 00010 (at your option) any later version. 00011 00012 GLC-lib is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 GNU Lesser General Public License for more details. 00016 00017 You should have received a copy of the GNU Lesser General Public License 00018 along with GLC-lib; if not, write to the Free Software 00019 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00020 00021 *****************************************************************************/ 00023 00024 #ifndef GLC_POINTCLOUD_H_ 00025 #define GLC_POINTCLOUD_H_ 00026 00027 #include "glc_geometry.h" 00028 #include "../maths/glc_vector3d.h" 00029 #include "../maths/glc_vector3df.h" 00030 00031 #include "../glc_config.h" 00032 00035 00039 00040 class GLC_LIB_EXPORT GLC_PointCloud : public GLC_Geometry 00041 { 00043 00045 00046 00047 public: 00049 GLC_PointCloud(); 00050 00052 GLC_PointCloud(const GLC_PointCloud& pointCloud); 00053 00055 virtual ~GLC_PointCloud(); 00057 00059 00061 00062 public: 00064 const GLC_BoundingBox& boundingBox(); 00065 00067 virtual GLC_Geometry* clone() const; 00068 00070 inline bool isEmpty() const 00071 {return GLC_Geometry::m_WireData.isEmpty();} 00072 00074 00075 00077 00078 public: 00080 inline GLC_uint addPoint(const GLfloatVector& data) 00081 {return GLC_Geometry::m_WireData.addVerticeGroup(data);} 00082 00084 GLC_uint addPoint(const QList<GLC_Point3d>& pointsList); 00085 00087 GLC_uint addPoint(const QList<GLC_Point3df>& pointsList); 00088 00090 GLC_PointCloud& operator=(const GLC_PointCloud& pointcloud); 00091 00093 inline void clear() 00094 {GLC_Geometry::m_WireData.clear();} 00095 00097 00099 00101 00102 private: 00103 00105 00107 virtual void glDraw(const GLC_RenderProperties&); 00108 00110 00111 }; 00112 00113 #endif /* GLC_POINTCLOUD_H_ */