glc_rectangle.h

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00001 /****************************************************************************
00002 
00003  This file is part of the GLC-lib library.
00004  Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net)
00005  Version 2.0.0, packaged on July 2010.
00006 
00007  http://glc-lib.sourceforge.net
00008 
00009  GLC-lib is free software; you can redistribute it and/or modify
00010  it under the terms of the GNU Lesser General Public License as published by
00011  the Free Software Foundation; either version 3 of the License, or
00012  (at your option) any later version.
00013 
00014  GLC-lib is distributed in the hope that it will be useful,
00015  but WITHOUT ANY WARRANTY; without even the implied warranty of
00016  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017  GNU Lesser General Public License for more details.
00018 
00019  You should have received a copy of the GNU Lesser General Public License
00020  along with GLC-lib; if not, write to the Free Software
00021  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00022 
00023  *****************************************************************************/
00024 
00026 
00027 #ifndef GLC_RECTANGLE_H_
00028 #define GLC_RECTANGLE_H_
00029 
00030 #include "glc_mesh.h"
00031 
00032 #include "../glc_config.h"
00033 
00036 
00039 
00040 class GLC_LIB_EXPORT GLC_Rectangle : public GLC_Mesh
00041 {
00042 
00044 
00046 
00047 public:
00049         GLC_Rectangle();
00050 
00052         GLC_Rectangle(double l1, double l2);
00053 
00055         GLC_Rectangle(const GLC_Rectangle&);
00056 
00058         virtual ~GLC_Rectangle();
00060 
00061 
00063 
00064 public:
00066         inline double length1() const
00067         { return m_L1;}
00068 
00070         inline double length2() const
00071         { return m_L2;}
00072 
00074         virtual GLC_Geometry* clone() const;
00075 
00077         virtual const GLC_BoundingBox& boundingBox(void);
00078 
00080 
00081 
00083 
00084 public:
00086         GLC_Rectangle& setRectangle(double l1, double l2);
00087 
00089         void setLength1(double l1);
00090 
00092         void setLength2(double l2);
00093 
00095 
00097 
00099 
00100 private:
00101 
00103 
00105         virtual void glDraw(const GLC_RenderProperties&);
00106 
00108 
00110 
00112 
00113 private:
00115         void createMeshAndWire();
00117 
00118 
00120 // Private members
00122 private:
00124         double m_L1;
00125 
00127         double m_L2;
00128 
00129 };
00130 
00131 #endif /* GLC_RECTANGLE_H_ */

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©2005-2010 Laurent Ribon