00001 /**************************************************************************** 00002 00003 This file is part of the GLC-lib library. 00004 Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net) 00005 Version 2.0.0 Beta 1, packaged on April 2010. 00006 00007 http://glc-lib.sourceforge.net 00008 00009 GLC-lib is free software; you can redistribute it and/or modify 00010 it under the terms of the GNU General Public License as published by 00011 the Free Software Foundation; either version 2 of the License, or 00012 (at your option) any later version. 00013 00014 GLC-lib is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 GNU General Public License for more details. 00018 00019 You should have received a copy of the GNU General Public License 00020 along with GLC-lib; if not, write to the Free Software 00021 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00022 00023 *****************************************************************************/ 00025 00026 #include "glc_bsreptoworld.h" 00027 #include "../sceneGraph/glc_world.h" 00028 #include "../glc_fileformatexception.h" 00029 00030 GLC_BSRepToWorld::GLC_BSRepToWorld() 00031 { 00032 00033 } 00034 00035 GLC_BSRepToWorld::~GLC_BSRepToWorld() 00036 { 00037 00038 } 00039 00040 GLC_World* GLC_BSRepToWorld::CreateWorldFromBSRep(QFile &file) 00041 { 00043 // Test if the file exist and can be opened 00045 if (!file.open(QIODevice::ReadOnly)) 00046 { 00047 QString fileName(file.fileName()); 00048 QString message(QString("GLC_BSRepToWorld::CreateWorldFromBSRep File ") + fileName + QString(" doesn't exist")); 00049 qDebug() << message; 00050 GLC_FileFormatException fileFormatException(message, fileName, GLC_FileFormatException::FileNotFound); 00051 throw(fileFormatException); 00052 } 00053 file.close(); 00054 GLC_BSRep bsRep(file.fileName()); 00055 GLC_3DRep rep(bsRep.loadRep()); 00056 GLC_World* pWorld= new GLC_World(); 00057 pWorld->rootOccurence()->addChild(new GLC_StructOccurence(new GLC_3DRep(rep))); 00058 return pWorld; 00059 }