#include "glc_distance.h"#include "../geometry/glc_mesh.h"#include <stdio.h>#include <math.h>#include <../PQP/PQP.h>Go to the source code of this file.
Defines | |
| #define | PI 3.14159265359 |
| Define the magic number PI. | |
| #define | LISTS 0 |
| #define LISTS 0 |
Definition at line 33 of file glc_distance.cpp.
| #define PI 3.14159265359 |
Define the magic number PI.
Referenced by GLC_RepTrackBallMover::GLC_RepTrackBallMover(), GLC_Circle::setAngle(), GLC_Camera::setCam(), GLC_Camera::setEyeCam(), and GLC_Camera::setTargetCam().