00001 /**************************************************************************** 00002 00003 This file is part of the GLC-lib library. 00004 Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net) 00005 Version 2.0.0 Beta 1, packaged on April 2010. 00006 00007 http://glc-lib.sourceforge.net 00008 00009 GLC-lib is free software; you can redistribute it and/or modify 00010 it under the terms of the GNU General Public License as published by 00011 the Free Software Foundation; either version 2 of the License, or 00012 (at your option) any later version. 00013 00014 GLC-lib is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 GNU General Public License for more details. 00018 00019 You should have received a copy of the GNU General Public License 00020 along with GLC-lib; if not, write to the Free Software 00021 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00022 00023 *****************************************************************************/ 00025 00026 #ifndef GLC_EXT_H_ 00027 #define GLC_EXT_H_ 00028 00029 #include <QtOpenGL> 00030 #include "glext/glext.h" 00031 00032 // Buffer offset used by VBO 00033 #define BUFFER_OFFSET(i) ((char*)NULL + (i)) 00034 00035 #if !defined(Q_OS_MAC) 00036 // ARB_vertex_buffer_object 00037 extern PFNGLBINDBUFFERARBPROC glBindBuffer; 00038 extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffers; 00039 extern PFNGLGENBUFFERSARBPROC glGenBuffers; 00040 extern PFNGLISBUFFERARBPROC glIsBuffer; 00041 extern PFNGLBUFFERDATAARBPROC glBufferData; 00042 extern PFNGLBUFFERSUBDATAARBPROC glBufferSubData; 00043 extern PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubData; 00044 extern PFNGLMAPBUFFERARBPROC glMapBuffer; 00045 extern PFNGLUNMAPBUFFERARBPROC glUnmapBuffer; 00046 extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameteriv; 00047 extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointerv; 00048 // glDrawRangElement 00049 //extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; 00050 // glMultiDrawElement 00051 extern PFNGLMULTIDRAWELEMENTSPROC glMultiDrawElements; 00052 // GL_ARB_shader_objects 00053 extern PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgram; 00054 extern PFNGLDELETEPROGRAMPROC glDeleteProgram; 00055 extern PFNGLUSEPROGRAMOBJECTARBPROC glUseProgram; 00056 extern PFNGLCREATESHADEROBJECTARBPROC glCreateShader; 00057 extern PFNGLDELETESHADERPROC glDeleteShader; 00058 extern PFNGLSHADERSOURCEARBPROC glShaderSource; 00059 extern PFNGLCOMPILESHADERARBPROC glCompileShader; 00060 extern PFNGLATTACHOBJECTARBPROC glAttachShader; 00061 extern PFNGLDETACHOBJECTARBPROC glDetachShader; 00062 extern PFNGLLINKPROGRAMARBPROC glLinkProgram; 00063 extern PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocation; 00064 extern PFNGLUNIFORM4FARBPROC glUniform4f; 00065 extern PFNGLUNIFORM1IARBPROC glUniform1i; 00066 extern PFNGLGETSHADERIVPROC glGetShaderiv; 00067 extern PFNGLGETPROGRAMIVARBPROC glGetProgramiv; 00068 extern PFNGLISPROGRAMARBPROC glIsProgram; 00069 00070 // GL_point_parameters Point Sprite 00071 extern PFNGLPOINTPARAMETERFARBPROC glPointParameterf; 00072 extern PFNGLPOINTPARAMETERFVARBPROC glPointParameterfv; 00073 00074 #endif 00075 00076 namespace glc 00077 { 00079 bool extensionIsSupported(const QString&); 00080 00082 bool loadVboExtension(); 00083 00085 bool loadGlSlExtension(); 00086 00088 bool loadPointSpriteExtension(); 00089 }; 00090 #endif /*GLC_EXT_H_*/