glc_line3d.h

Go to the documentation of this file.
00001 /****************************************************************************
00002 
00003  This file is part of the GLC-lib library.
00004  Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net)
00005  Version 2.0.0 Beta 1, packaged on April 2010.
00006 
00007  http://glc-lib.sourceforge.net
00008 
00009  GLC-lib is free software; you can redistribute it and/or modify
00010  it under the terms of the GNU General Public License as published by
00011  the Free Software Foundation; either version 2 of the License, or
00012  (at your option) any later version.
00013 
00014  GLC-lib is distributed in the hope that it will be useful,
00015  but WITHOUT ANY WARRANTY; without even the implied warranty of
00016  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017  GNU General Public License for more details.
00018 
00019  You should have received a copy of the GNU General Public License
00020  along with GLC-lib; if not, write to the Free Software
00021  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00022 
00023  *****************************************************************************/
00025 
00026 #ifndef GLC_LINE3D_H_
00027 #define GLC_LINE3D_H_
00028 
00029 #include "glc_vector3d.h"
00030 
00031 #include "glc_config.h"
00032 
00035 
00038 
00039 class GLC_LIB_EXPORT GLC_Line3d
00040 {
00042 
00044 
00045 public:
00047         GLC_Line3d();
00048 
00050         GLC_Line3d(const GLC_Point3d& point, const GLC_Vector3d& vector);
00051 
00053         GLC_Line3d(const GLC_Line3d& line);
00054 
00056         ~GLC_Line3d();
00058 
00060 
00062 
00063 public:
00065         inline GLC_Point3d startingPoint() const
00066         {return m_Point;}
00067 
00069         inline GLC_Vector3d direction() const
00070         {return m_Vector;}
00071 
00073 
00075 
00077 
00078 public:
00080         inline void setStartingPoint(const GLC_Point3d& point)
00081         {m_Point= point;}
00082 
00084         inline void setDirection(const GLC_Vector3d& direction)
00085         {m_Vector= direction;}
00087 
00089 // Private Member
00091 private:
00093         GLC_Point3d m_Point;
00094 
00096         GLC_Vector3d m_Vector;
00097 
00098 };
00099 
00100 #endif /* GLC_LINE3D_H_ */

SourceForge.net Logo

©2005 Laurent Ribon