glc_pullmanipulator.h

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00001 /****************************************************************************
00002 
00003  This file is part of the GLC-lib library.
00004  Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net)
00005  Version 2.0.0 Beta 1, packaged on April 2010.
00006 
00007  http://glc-lib.sourceforge.net
00008 
00009  GLC-lib is free software; you can redistribute it and/or modify
00010  it under the terms of the GNU General Public License as published by
00011  the Free Software Foundation; either version 2 of the License, or
00012  (at your option) any later version.
00013 
00014  GLC-lib is distributed in the hope that it will be useful,
00015  but WITHOUT ANY WARRANTY; without even the implied warranty of
00016  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017  GNU General Public License for more details.
00018 
00019  You should have received a copy of the GNU General Public License
00020  along with GLC-lib; if not, write to the Free Software
00021  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00022 
00023  *****************************************************************************/
00025 
00026 #ifndef GLC_PULLMANIPULATOR_H_
00027 #define GLC_PULLMANIPULATOR_H_
00028 #include "../glc_config.h"
00029 #include "glc_abstractmanipulator.h"
00030 
00031 class GLC_Viewport;
00032 
00035 
00038 
00039 class GLC_LIB_EXPORT GLC_PullManipulator : public GLC_AbstractManipulator
00040 {
00042 
00044 
00045 public:
00047         GLC_PullManipulator(GLC_Viewport* pViewport, const GLC_Vector3d& pullDirection);
00048 
00050         GLC_PullManipulator(const GLC_PullManipulator& pullManipulator);
00051 
00053         virtual ~GLC_PullManipulator();
00055 
00057 
00059 
00060 public:
00062         inline GLC_Vector3d pullingDirection() const
00063         {return m_PullDirection;}
00064 
00066         virtual GLC_AbstractManipulator* clone() const;
00068 
00070 
00072 
00073 public:
00075         void setPullingDirection(const GLC_Vector3d& pullingDirection);
00076 
00078 
00080 // Protected services function
00082 protected:
00084         virtual GLC_Matrix4x4 doManipulate(const GLC_Point3d& newPoint, const GLC_Vector3d& projectionDirection);
00085 
00087 // Private Member
00089 private:
00091         GLC_Vector3d m_PullDirection;
00092 };
00093 
00094 #endif /* GLC_PULLMANIPULATOR_H_ */

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©2005 Laurent Ribon